![]() Make sure you’re logged in as Admin before trying to add folders to \ConanSandbox). At least for the Microsoft Store install, it was very picky about user permissions. (It’s possible the Mods folder may have to be created. For the benefit of those in my Discord channel, I collated the instructions into a comprehensive solution that can be accessed from beginning to end, all in one place, and put them into a discussion thread.ĭefault path for Mods folder for Epic Games Store install: C:\Program Files(x86)\EpicGames\Conan Exiles\WindowsNoEditor\ConanSandbox\Mods\ĭefault path for Mods folder for Microsoft Store install: C:\XboxGames\Conan Exiles\Content\WindowsNoEditor\ConanSandbox\Mods ![]() I recently did some research about installing mods in general, and then with the help of others in this forum, figured out how to get Conan mods from the Steam workshop for a non-Steam install. Delete unsubscribed files (unless it’s part of another thing you’re subscribed to).Sorry if this is a repeat of previous posts on this topic.Move files in the Workshop folder into the game folder.Download all missing new files to the game folder.Check Workshop folder for items downloaded while the app was closed.In-app downloading can be done using the Steamworks SDK and can bypass the workshop folder completely (because we wouldn’t want the same thing to be saved and downloaded twice).įyi, Garry’s Mod and Source Filmmaker uses a combination of both, and thus update along the lines of: ![]() It essentially have Steam download the workshop content, then: The game moves it into its respective folders. So what about Garry’s Mod or Source Filmmaker? So for example, this particle wallpaper for Wallpaper Engine would be (assuming default location) stored in: C:/Program Files (x86)/Steam/SteamApps/workshop/content/431960/884494327 By default, games have their files downloaded to: \SteamApps\workshop\content\\\ ![]()
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